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Squarely me.
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Totems is the second game coming from 10Tacle studios in Belgium. We're working on it since June 2006 with a team of 40 people. It is a game based on well-known Parkour, mixing exploration, platform, combat and magic powers in a chamanic world. I've been working on many aspects of the game, especially player combat, enemy behavior, story, structure design, and participated in every other general design feature. You can read previews of the game on many websites, especially Gamekült (fr), Gamespot, IGN ... You can find an archive containing concept art, links and every design information I'm allowed to communicate about Totems here. |
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