Squarekut -noun + n.v \skwea(r) kyt\: A square kut [()].


I'm Benjamin, I currently hold a position as a Game content manager at Ubisoft in Paris. I was previously employed at Ubisoft Montpellier, home of Rayman, Beyond good & Evil, From Dust and many other projects.

I have a thorough understanding and experience of game development, have been working as a game designer on various game types, like From Dust (God game, XBLA/PSN, see the trailer here), Killer Freaks from Outer Space (FPS, WiiU), and in an editorial role on Rayman Origins (PS3, Xbox 360, Wii, 3DS, Vita), Rayman 3 HD, and undisclosed new AAA licences.

Games portfolio

http://img4.ursegames.com/images/rss/EN/4990.jpghttp://www.godisageek.com/wp-content/uploads/Rayman_Origins_Main_Image-150x150.jpghttp://www.thenintendobasement.com/home/wp-content/uploads/2011/06/Killer-150.jpghttp://www.vgcore.com/media/2_1967/8t.jpg

Employment history

2008-2012: Ubisoft (Montpellier, Paris) - Game designer & Game content manager

2006-2008: 10Tacle studios Belgium (Charleroi) - Game designer

Want to know more?

See my profile on Linkedin:

http://be.linkedin.com/in/benjamindumaz

Links

Rayman Origins Official website

From Dust Official website

Pooling ideas: An article I co-wrote with Bruno Urbain, former colleague at 10tacle studios.

Planet Totems: a fan site of the now defunct game Totems.

Sonate: The website of my student prototype, made in 2006.