Squarekut -noun + n.v \skwea(r) kyt\: A square kut [()].
I'm Benjamin, I currently hold a position as a Game content manager at Ubisoft in Paris. I was previously employed at Ubisoft Montpellier, home of Rayman, Beyond good & Evil, From Dust and many other projects.
I have a thorough understanding and experience of game development, have been working as a game designer on various game types, like From Dust (God game, XBLA/PSN, see the trailer here), Killer Freaks from Outer Space (FPS, WiiU), and in an editorial role on Rayman Origins (PS3, Xbox 360, Wii, 3DS, Vita), Rayman 3 HD, and undisclosed new AAA licences.
Games portfolio




- From Dust (Ubisoft Montpellier)
- Rayman Origins (Ubisoft Montpellier)
- Killer Freaks from Outer Space (Ubisoft Montpellier)
- Totems (10Tacle Studios Belgium)
- Urban Race (10Tacle Studios Belgium)
Employment history
2008-2012: Ubisoft (Montpellier, Paris) - Game designer & Game content manager
2006-2008: 10Tacle studios Belgium (Charleroi) - Game designer
Want to know more?
See my profile on Linkedin:
Links
Rayman Origins Official website
From Dust Official website
Pooling ideas: An article I co-wrote with Bruno Urbain, former colleague at 10tacle studios.
Planet Totems: a fan site of the now defunct game Totems.
Sonate: The website of my student prototype, made in 2006.
